Game guide · ZING22
Rules, controls and help for Nurikabe
Start Nurikabe by looking at the playing area and its controls. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Use the example below to understand a decision. Read the objective before making your first input. Use the example below to understand a decision.
Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
Practice beyond the first move
Read one step at a time and try it on the playing area. Match the instruction to the control you use. Notice the feedback after each input.
The challenge in front of you
Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Use the instructions to see which actions move you towards it. Check the rules when you are unsure.
The steps to play
- Shade sea squares and leave islands white.
- Every island contains exactly one clue.
- Different islands cannot meet along an edge.
- Check puzzle verifies sizes, connectivity and forbidden sea blocks.
The controls to know
Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Read a button’s label before selecting it. A new-round button replaces the current round.
One way to understand the rules
An island labelled 1 is already complete, so its edge neighbours must be sea. Use the example as a guide rather than a substitute for reading your board. Check the stated objective.
Pay attention to this rule
Two numbered islands may not merge into one. Take a moment to reassess the position before continuing. Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round.
A few questions answered
When I return, what is the goal of Nurikabe?
The key detail is this: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.
While reading the Guide, how do I control Nurikabe?
The key detail is this: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.
While reading the Guide, what example helps explain Nurikabe?
Keep this in mind: An island labelled 1 is already complete, so its edge neighbours must be sea.
What should I watch out for in Nurikabe?
Here is the relevant explanation: Two numbered islands may not merge into one.
Before I begin, what format does Nurikabe offer?
Keep this in mind: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.
While reading the Guide, which play mode does Nurikabe use?
Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
On this playing page, where should I start with Nurikabe?
Here is the relevant explanation: Shade sea squares and leave islands white.
As a new player, do I need an account or a payment for Nurikabe?
Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.
For this browser game, how can I find Nurikabe again?
The key detail is this: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
While learning, how do I report an issue with Nurikabe?
For clarity: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.