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ZING22

RULES & PRACTICE

How to Play Crazy Eights

Play Crazy Eights ↗

Game guide · ZING22

Know the goal in Crazy Eights

The example and rules describe the same game you can play above. Empty your hand by matching the active suit or the top card’s rank. Eights let you choose the next suit. Each player starts with five cards from a standard 52-card deck. The starting discard is not an eight.

Two-player free play with a local computer opponent. No draw-two stacking or reverse cards. A refreshed page starts a new round.

Build familiarity through play

The board gives you the information needed for the next action. After an eight, match the called suit or play another eight. The eight’s printed suit is not the active suit. Start a new round when you are ready to try again.

What you need to achieve

Keep the goal in view while choosing a move. Empty your hand by matching the active suit or the top card’s rank. Eights let you choose the next suit. Keep the goal in mind before your next move.

The steps to play

  1. Each player starts with five cards from a standard 52-card deck. The starting discard is not an eight.
  2. Play one matching card. An eight is always playable; choose its suit using the suit selector before tapping the card.
  3. After an eight, match the called suit or play another eight. The eight’s printed suit is not the active suit.
  4. Draw one card at a time when needed. Drawing does not end your turn; keep drawing or play a legal card.
  5. The stock is not recycled. With no stock and no legal card, pass. Two consecutive passes end the round in a draw.
  6. The first empty hand wins. New round deals again.

Choosing and moving on screen

Tap a playable card. Set the suit selector before playing an eight. Draw and Pass have separate buttons.

A useful example

The example and rules describe the same game you can play above. If 5♣ is on top, you can play another club, another five, or any eight. Calling hearts with an eight makes hearts the active suit. The game area remains available above the explanation.

A common point of confusion

Take a moment to check the current turn. Do not assume that every eight keeps its printed suit. The called suit is shown beside the discard pile.

Common questions

During a round, what is the aim of Crazy Eights?

Empty your hand by matching the active suit or the top card’s rank. Eights let you choose the next suit. The worked example offers another way to follow the rule.

During a round, how do the controls work?

Tap a playable card. Set the suit selector before playing an eight. Draw and Pass have separate buttons. The controls work with mouse or touch.

When I start, can you show an example?

If 5♣ is on top, you can play another club, another five, or any eight. Calling hearts with an eight makes hearts the active suit. The instructions above use these same rules.

During a round, which mistake should I avoid?

Do not assume that every eight keeps its printed suit. The called suit is shown beside the discard pile. No download or player account is required.

What rules and limits are used here?

Two-player free play with a local computer opponent. No draw-two stacking or reverse cards. A refreshed page starts a new round. The game is played locally in your browser.

When I start, how many people can play here?

You vs computer. This is local browser play, not internet matchmaking. The worked example offers another way to follow the rule.

When I start, why can I still play after drawing?

Drawing alone does not finish a turn here. Play a legal card, or continue drawing if needed. Use the labelled controls for your next action.

For this game, can I pass while I have a matching card?

No. Pass is available only when the stock is empty and your hand contains no legal card. The controls work with mouse or touch.

When I start, how do I choose the suit for an eight?

Use the suit selector first, then tap the eight. The game is played locally in your browser.

During a round, what happens when both players are blocked?

If the stock is empty and both players pass consecutively, the round is a draw. The worked example offers another way to follow the rule.

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